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BREACH

The anomaly is inside the network. The core must hold.

MODE 01 ARCADE

Twelve handcrafted levels across three zones — Perimeter, Internal, and Core Defense. New node types, heavy edges, rotating shields, and anomaly splits. Learn the system. Master the threat.

12 LEVELS 3 ZONES ALL MECHANICS
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MODE 02 DAILY CHALLENGE

A new network every day, seeded from the date. Same puzzle for everyone. Difficulty cycles across the week. Streak tracking. Score based on efficiency. One-tap shareable result.

DAILY RESET STREAK TRACKER SHAREABLE SCORE
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MODE 03 LEVEL EDITOR

Build your own network. Place nodes, connect them, set types and edge flags. Validate solvability, generate a shareable code, and challenge the team. Load a code someone else built and remix it.

BUILD VALIDATE SHARE CODE
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MODE 04 ENDLESS

Procedurally generated networks that escalate as you survive. No fixed solution. Choose Survival for resource carry-over stakes, or Gauntlet for a pure escalating ladder. How many levels can you hold before the core falls?

PROCEDURAL SURVIVAL / GAUNTLET
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